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Making of The Tale Nahil and Remor by Ranarh
Making of The Tale Nahil and Remor
So, after some time a longer tutorial again. I find it always difficult to explain the intricate ways of making a piece of art work. I think the most important part I can say is: Don't start before you're convinced, and love your work. I can firmly state that whenever I loved my paintings myself, others did too, but never the other way around.

Read a little more accumulated artistic wisdom in my art blog ranarh.blogspot.com.
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Iunas in the snow by Ranarh
Iunas in the snow
"We could barely see the rider before us, so when Fadrasian's Fortress suddenly appeared out of the blizzard, it was almost a shock."
— Hiroom, traveller

A study that turned into a Genius Loci painting.
Check out Genius Loci on Starmaker's Gaze and my website.
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Artwork survival guide

Journal Entry: Wed Nov 12, 2014, 8:13 AM



Prelude.

There are mistakes you will regret forever. Among them are a lot of brainless actions that pertain to your artwork. I will sum up a few for you to avoid. Fortunately, I haven't made all of them myself (yet) but also collected a few from other artists.




Save a lot of files.

Don Seegmiller says he saves up to one hundred or more per painting. If your disk space is limited, you can later burn them to DVD, but you'll be thankful to have a file to go back to if all goes wrong. Save it externally, too, if you can.




Keep those saved files around.

There's no characteristic pigment or stroke to a piece of digital art. Anyone could have produced what you have. The only safe way to prove you are the original creator (in court, if necessary) is to keep files in working resolution, with any layers and whatnot. What the negative is to photographers, that original file is to you.




Always save the copy first.

Before making destructive changes like cropping, always save a new file first, or you will inevitably run into the "save changes?" dialogue, and out of sheer use, you will hit "yes", and hours of work go down the drain.




Use non-destructive methods.

Using layers is called non-destructive because you can remove them whenever you please without wrecking the whole. If you don't have the option for whatever reason (slow computer won't take many layers, program doesn't offer any), save as a new version. First.
Note: many artists will tell you to use only one layer. This will allow fewer changes but is a good artistic exercise.




Keep licenses.

Bookkeeping is boring, but keeping your license agreements in order will save you pain. I have a lot of "usable for personal use", "usable for non-commercial purpose", "usable if you credit me" things and others, and I need to keep track of whom to credit with what. It's useful to rename downloaded, say, brush sets by adding the creator's name to find them later. Or only use resources that are completely free to begin with.




Save to other format.

Earlier versions of Painter used to eat my paintings, so I saved them in bmp format as well, and this saved me a lot of tears. Should your format seem unstable for whatever reason, save it as a different format - bmp is lossless, so it should be your first choice.




A word about size.

Business pros like Feng Zhu create artworks ten thousand pixels wide. Ten thousand. Use the largest size your computer can still handle. It's a tried and proven method to sketch on a small format, then upsize it when you don't need giant, fast brushstrokes anymore. When working for print, make the file a bit larger than the final printing size, because upsized prints look terrible, but downsized ones very nice.




Learn about printing.

There's no room here to discuss the technicalities of bringing stuff from a backlit screen to a printed paper that uses a different colour space. But you should find some guide to printing; print your artworks yourself or have them printed and compare until you find out how to set up your files best. Also calibrate your monitor. There is a calibration help on ballisticpublishing.com, for instance.



Serbus' Dragon by Ranarh
Serbus' Dragon
A repaint of an old work of mine. I had been very impressed with a piece by Raymond Swanland then, with his lively style, but my skills were lacking way too much to even come close to what I had imagined while painting this character belonging to serbus. So, I tried again, and this time it is much closer.

See the comparison between the new and the old in my blog: ranarh.blogspot.de
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The masquerade ball invitation by Ranarh
The masquerade ball invitation
"Oh no, this isn't actual gubra fur. It's mostly awly with a bit of naddy to bolster the neck. Real gubra fur would probably bring their Lord Gahatenge to my doorstep, and I don't think I'd survive the encounter, haha."
— Mantanyok Furon, ball guest

Following my masquerade ball invitation by :devworldscapesmagazine:, this gentleman dressed up as a gubra, one of the grumpy pets people have who don't like getting visitors. It's my second try on the subject because I find it hard to distinguish between people who just dress in their native garb, like yellowforesters, which just happens to be very fancy; and those that actually wear a costume. But I think this fits well. I do hope for the guy it's not too warm in the ballroom, though.

Check out Genius Loci in my blog Starmaker's Gaze and my website.
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Artwork survival guide

Journal Entry: Wed Nov 12, 2014, 8:13 AM



Prelude.

There are mistakes you will regret forever. Among them are a lot of brainless actions that pertain to your artwork. I will sum up a few for you to avoid. Fortunately, I haven't made all of them myself (yet) but also collected a few from other artists.




Save a lot of files.

Don Seegmiller says he saves up to one hundred or more per painting. If your disk space is limited, you can later burn them to DVD, but you'll be thankful to have a file to go back to if all goes wrong. Save it externally, too, if you can.




Keep those saved files around.

There's no characteristic pigment or stroke to a piece of digital art. Anyone could have produced what you have. The only safe way to prove you are the original creator (in court, if necessary) is to keep files in working resolution, with any layers and whatnot. What the negative is to photographers, that original file is to you.




Always save the copy first.

Before making destructive changes like cropping, always save a new file first, or you will inevitably run into the "save changes?" dialogue, and out of sheer use, you will hit "yes", and hours of work go down the drain.




Use non-destructive methods.

Using layers is called non-destructive because you can remove them whenever you please without wrecking the whole. If you don't have the option for whatever reason (slow computer won't take many layers, program doesn't offer any), save as a new version. First.
Note: many artists will tell you to use only one layer. This will allow fewer changes but is a good artistic exercise.




Keep licenses.

Bookkeeping is boring, but keeping your license agreements in order will save you pain. I have a lot of "usable for personal use", "usable for non-commercial purpose", "usable if you credit me" things and others, and I need to keep track of whom to credit with what. It's useful to rename downloaded, say, brush sets by adding the creator's name to find them later. Or only use resources that are completely free to begin with.




Save to other format.

Earlier versions of Painter used to eat my paintings, so I saved them in bmp format as well, and this saved me a lot of tears. Should your format seem unstable for whatever reason, save it as a different format - bmp is lossless, so it should be your first choice.




A word about size.

Business pros like Feng Zhu create artworks ten thousand pixels wide. Ten thousand. Use the largest size your computer can still handle. It's a tried and proven method to sketch on a small format, then upsize it when you don't need giant, fast brushstrokes anymore. When working for print, make the file a bit larger than the final printing size, because upsized prints look terrible, but downsized ones very nice.




Learn about printing.

There's no room here to discuss the technicalities of bringing stuff from a backlit screen to a printed paper that uses a different colour space. But you should find some guide to printing; print your artworks yourself or have them printed and compare until you find out how to set up your files best. Also calibrate your monitor. There is a calibration help on ballisticpublishing.com, for instance.



deviantID

Ranarh
JSL
Artist
Germany
Current Residence: Northern Germany
Favourite style of art: digital - fantasy

Comments


Add a Comment:
 
:iconseekhim:
SeekHim Featured By Owner Jul 11, 2014
Your gallery is lovely! I wish I had your skill!
 

I notice you’re from Germany. Ton of history there! I visited the Rhine Valley

and Black Forest years ago and thought it was gorgeous!

 

I found that a lot of people here in the U.S. don’t know much about their own

country, much less anyone else's.  :(

 

I post prayer updates about different countries. Part of the reason is to raise awareness about what's going on in the rest of the world.

 

Recently I’ve started my own private initiative; if I notice someone on DA  is from

another country, if I've done their country I let them know. It’s my way of letting them know that others are thinking about their home. :)

 

This update is about your home!

 

seekhim.deviantart.com/art/Pra…

 

GOD bless

John 3:16

 

Reply
:icondelphifilm:
delphifilm Featured By Owner Jul 10, 2014   Filmographer
your imagniation is mesmerizing me, so I am dazzled in a way that makes it hard to hit the proper keys and watching button :dizzy:
Reply
:iconranarh:
Ranarh Featured By Owner Jul 10, 2014
That is very flattering, thank you very much :blush: :thanks:
Reply
:iconkibbasan:
KibbaSan Featured By Owner Jan 9, 2014  Student Artist
Thankyou so much for the Tiny Tips tutorials, I'm beginning to do illustration for my portfolio so i can be accepted at Universities, and you're tips have really given me a real idea on what i required in textures and such that i find difficult.~
Reply
:iconranarh:
Ranarh Featured By Owner Jan 13, 2014
Happy to hear that. I'm self-taught myself, and I'm glad to hear that my tutorials are helping others.
Reply
:iconkibbasan:
KibbaSan Featured By Owner Jan 13, 2014  Student Artist
^_^ I'm grateful you share them. :)
Reply
:iconsilent-spring:
silent-spring Featured By Owner Jan 6, 2014
I used your stock here :D thank you silent-spring.deviantart.com/a…
Reply
:iconranarh:
Ranarh Featured By Owner Jan 7, 2014
Nice work. Thanks.
Reply
:iconsilent-spring:
silent-spring Featured By Owner Jan 7, 2014
Thank you :hug:
Reply
:iconsickfromhell:
SickFromHell Featured By Owner Nov 15, 2013   Traditional Artist
Welcome to our group :iconrealunreality:
Have a nice day :)
Reply
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